Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-06-2007 , 12:55 PM
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Maya 8.0 backfaces

Really easy one for you fellas, just familiarising myself with 8.0 (yes i know i'm way behind) though...currently the back half of any polygon objects are ghosted out, and i cannot select them in this staete, how do i get rid of this annoying 'feature'?

Hopefully that makes sense


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# 2 29-06-2007 , 02:18 PM
Jr.Who
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This sounds familiar, but I just canÕt put my hand on it. Can you post a pic? user added image

# 3 29-06-2007 , 02:27 PM
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# 4 30-06-2007 , 10:07 AM
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go to the shading tab in the viewport and turn off "Backface Culling"


Environment Artist @ Plastic Piranha
www.joopson.com
# 5 30-06-2007 , 10:44 AM
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was already off, could it be any of these? Though there is no difference when I alter the options

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# 6 30-06-2007 , 10:52 AM
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Sorted it, was in the material attributes.


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