Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 30-09-2007 , 02:15 AM
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Low poly rigging

Hi

I have just modelled the low poly character and am now following the rigging DVD. When i am following the dvd Kurts joints are much smaller than mine and the bones between are longer and thinner. This doesn't seem to be a problem until i get to rigging the hands/fingers then the joints are too big and things start to get messy. Is there a setting for reducing the joint size?

I am using maya 8.5

Thanks

Junkie Inc.

# 2 30-09-2007 , 05:11 AM
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You can change it in the preferences. This will change the settings for all your drawings.

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Don't be satisfied with what you can do but rather strive to do the things you can't do!
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# 3 30-09-2007 , 05:12 AM
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You can also change it for the current drawing which will update the sizes automatically. (Note: If you change it in the preferences it won't update your current drawing)

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Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 4 30-09-2007 , 06:36 AM
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Thanks guys

I'll give this a whirl and see if it works

Cheers

Junkie

# 5 01-10-2007 , 01:34 AM
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Spot on Thanks for the info. ahhhh the power of the forum

Junkie

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