I've made another fun little thing in Maya. A ship docking in a docking bay. If you are wondering why the ship is shifting at the end, it is because of some strange physics bug and not rendering from the beginning. I rendered this in 3 stages, one for each camera, and for each camera I played the animation to that frame, then hit batch render.
And yeah, the ship is controlled by physics, and its gravity was increased to full to try and keep it firm on the platform.
Sounds were mixed with MODPlug Tracker.