Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-06-2008 , 05:49 PM
Rahile45's Avatar
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Camera help

What is the way animate which camera you are looking through? I want it so when i go and render, it will automaticly switch camera views after it hits a certain key, like one looking and the face of my character, then switching the view to a different camera so its looking above him.

# 2 16-06-2008 , 06:54 PM
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you will need to be good at MEL.., (unless you find someone has written a script for it) and run the command from the 'run' window in a PC, or 'command or console window' i think in a mac????

its difficult but near impossible if you do not understand MEL.

usually one renders out the different camera angles and renders the image sequance in a compositing app like 'videoMach' and complies them together in their editing software.., you have editing software i hope.., such as 'windows movie maker???' or 'I movie'


take it easy and life will be easy
# 3 16-06-2008 , 09:08 PM
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exactly, by scripting it all you will achieve is the same thing as doing 2 renders. I suggest the 2 renders approach user added image


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