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# 16 15-03-2009 , 07:05 PM
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just Like hammer said
thx


Last edited by enoch99; 15-03-2009 at 07:09 PM.
# 17 15-03-2009 , 08:52 PM
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Originally posted by enoch99
Perfecto, that's not comparable with what i come across browsing the net - almost 6000$. May be i have seen a price for different version

that sounds like the old price, it was reduced to match XSI by the looks of it, back in the old days
so now its $4995 US for Maya Unlimited, or $1995 for Maya complete. These are commercial versions though

i found this:
https://www.studica.com/
something there about a student pack. Perpetual licence for $388.95, includes Maya Unlimited, Motion Builder, and Toxik




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# 18 16-03-2009 , 04:29 PM
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thx for the link chirone.
I've read it's possible to import already modeled objects to your maya scene.How?which file types can be imported: obj,max, 3ds, dxf? i couldn't find .mb so far....any ideas?

# 19 16-03-2009 , 05:06 PM
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Originally posted by enoch99
thx for the link chirone.
I've read it's possible to import already modeled objects to your maya scene.How?which file types can be imported: obj,max, 3ds, dxf? i couldn't find .mb so far....any ideas?

Thats's odd, the .mb and .ma formats should be on the top of that drop down list when you're importing stuff can't miss them really.


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# 20 16-03-2009 , 07:36 PM
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Gect what i meant is i couldnot find .mb and .ma models as much as .max and .obj on the net (turbo squid)...how can i add such file to my maya scene?

# 21 16-03-2009 , 08:21 PM
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Theres atleast some Maya stuff on there, but it seems to be mostly geared toward 3DStudio Max.

I know you can get some free rigged characters from the 11 second club
https://www.11secondclub.com/resources/

And more freebs, thiis a link from Jeremy Birns' lighting challenges over on CGTalk
https://www.3drender.com/challenges/index.htm

Unzip/unrar them, drop them into your project folder if you like, then in Maya, go to File>Import and browse :p


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