Thanks man =) Yeah I saw that post about amb_occ, thanks! It does work, but I've actually found it's easier and quicker just to use an RGB to Lum utility and hook it right into the Diffuse of the Blinn. I've been getting some really good results that way. Have you ever tried it?Originally posted by NextDesign
Hey Donnie. Looking good.
Are you using the ambient occlusion method I posted a while back for you?