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Old 19-02-2010, 09:13 PM   #1
ColdWave
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Default SSS shader

How i can connect mib_transparency to my SSS shader ... i've tried to put in all the channels in SSS_fast_skin but there is no channel for transparency

GecT ??? : )))


I solve it

1. Create mib_transparency node

2. Put SSS in "Input" and Alpha Map in Transp
note: white is transparent here! Just tick "Invert" in the Effects tab under the file node

3.Select sss shading group and plug mib_transparency in the material shader under mr --> custom nodes
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Last edited by ColdWave : 19-02-2010 at 09:25 PM.
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Old 19-02-2010, 11:10 PM   #2
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Hi coldwave
Why are you trying to do this?................dave
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Old 19-02-2010, 11:12 PM   #3
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I added some transparency to the wings of the devil girl
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Old 19-02-2010, 11:17 PM   #4
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The sss shader should do this for you, I have to fix some issues with my avatar this will involve doing texture map for the differant layers..............dave
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