Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 19-09-2010 , 12:16 PM
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Join Date: Apr 2005
Location: UK
Posts: 594

BodyPaint

Hi Guys,

It's been a while, but thats because I landed a job and haven't had much time for anything else,

anyway, the project im working on for work requires a nextgen game model, e.g ps3 xbox 360,

i've done all the modelling and everything, and almost finished the textures, i just have to sort out the seams and i'm done,

i'm using bodypaint to fix the seams, and it worked out just fine, however, Bodypaint seems to have an inverted controle scheme,

in that rotating left moves the model right and vise versa,

can anyone tell me if there is a way to change this so it works the same way it does in maya, everything else works fine, i't just the odd inverted thing that i find annoying,

thanks in advance,

# 2 19-09-2010 , 03:57 PM
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Join Date: Mar 2003
Location: Norfolk, England
Posts: 47
Edit>Preferences>Common>Reverse Orbit?

# 3 19-09-2010 , 07:49 PM
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Join Date: Apr 2005
Location: UK
Posts: 594

Originally posted by Scarabrae
Edit>Preferences>Common>Reverse Orbit?


Thanks man!!!! :bow:

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