Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 20-12-2010, 01:24 AM   #1
Rhetoric Camel
Subscriber
 
Rhetoric Camel's Avatar
 
Join Date: Dec 2006
Location: Plattsburgh New York
Posts: 1,222
Thanks: 6
Thanked 28 Times in 23 Posts
Default UV layout question

Hey I have laid out UV's for my park and have divided it into 3 sections; Yellow, Red, and Blue/Black/Off-Yellow. It didn't dawn on me that this could be an issue until now. I was wondering how am I going to do the snapshots for these? If I remember correctly if I put the UV's in the 1 to 1 box and do a snapshot and move it to do the next set it will throw off where the textures are laid out.

If anyone could help that would be great.

Here's how they are laid out currently. I'm kind of at a stand still at the moment because of this.

__________________
- Mike

http://rhetoriccamel.blogspot.com
Rhetoric Camel is offline   Reply With Quote
Old 20-12-2010, 02:50 AM   #2
G-Man
Subscriber
 
G-Man's Avatar
 
Join Date: May 2004
Location: Bowling Green. Kentucky U.S.A.
Posts: 810
Thanks: 9
Thanked 27 Times in 23 Posts
Default

In the Uv snapshot options you can set the Snapshot Range ...Default its set to be at the 0,1 range, but you can set it for Full range, which is -1 to 1, or a user defined setting, Just change it to that it snaps the appropriate range for your uv snap shot and texture as necessary

G-man
G-Man is offline   Reply With Quote
The Following User Says Thank You to G-Man For This Useful Post:
bullet1968 (20-12-2010)
Old 20-12-2010, 03:38 AM   #3
Rhetoric Camel
Subscriber
 
Rhetoric Camel's Avatar
 
Join Date: Dec 2006
Location: Plattsburgh New York
Posts: 1,222
Thanks: 6
Thanked 28 Times in 23 Posts
Default

Wow I didn't see that option at all, must have missed it. Thank you so much!
__________________
- Mike

http://rhetoriccamel.blogspot.com
Rhetoric Camel is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
normal map and uv map 2011 omegaend Maya Materials & Textures 6 01-02-2011 07:34 AM
Question, please help if you can Tigersan Modeling 1 17-12-2010 10:38 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.