SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Animation / Animation / Funky Deformation With Rigged Model
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 04-01-2011, 08:17 PM   #1
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,329
Thanks: 21
Thanked 129 Times in 128 Posts
Default Funky Deformation With Rigged Model

so i have this model that i modelled and rigged (the digital tutors way) after a few tests with her its seems to work so i took her and started to Animate her but i noticed the skin started to deform once i started rotate it(the globalControl) into the y axis anyone have any tips on what could be wrong so here is the image
Attached Thumbnails
Click image for larger version

Name:	animationAnomaly.jpg
Views:	127
Size:	147.5 KB
ID:	45587  

Last edited by murambi : 04-01-2011 at 08:19 PM.
murambi is offline   Reply With Quote
Old 07-01-2011, 09:07 AM   #2
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,329
Thanks: 21
Thanked 129 Times in 128 Posts
Default

Anyone? any ideas
murambi is offline   Reply With Quote
Old 07-01-2011, 09:26 AM   #3
maheshsubbiah
Registered User
 
maheshsubbiah's Avatar
 
Join Date: Mar 2009
Location: India
Posts: 145
Thanks: 2
Thanked 21 Times in 19 Posts
Default

Are those clusters to control the tongue?

If yes please check if there is any influence of the tongue joints on the cheek vertices
maheshsubbiah is offline   Reply With Quote
Old 07-01-2011, 08:32 PM   #4
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,329
Thanks: 21
Thanked 129 Times in 128 Posts
Default

yup they are the cluster controls for the tongue.I dont think i explained myself well, i have one main global control that moves everything on my model (the joints ,the neck hands and legs controls) i can make the model look left or right with the neck controls and there wont be any weird deformations but if i rotate the model thats when the anomaly occurs i can post more screen grabs if necessary
murambi is offline   Reply With Quote
Old 08-01-2011, 04:02 AM   #5
maheshsubbiah
Registered User
 
maheshsubbiah's Avatar
 
Join Date: Mar 2009
Location: India
Posts: 145
Thanks: 2
Thanked 21 Times in 19 Posts
Default

Hey murambi,

I dont know whether it will help identify the problem but you can try. Under show option uncheck polygons, nurbs and subdiv surfaces. Keep the joints, deformers, nurbs curves and locators checked.

Now click on any of the joint or controls near the face where the deformation is happening. Note down its rotation values . Rotate the global control in y axis now . Click on same joint or control and check if there are any changes in the values.You will have to do this on every control or joint on the face.

Again i am sure of it but there is no harm in trying.

Regards,
Mahesh

Last edited by maheshsubbiah : 08-01-2011 at 04:09 AM.
maheshsubbiah is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to make my model move? bemmycute2005 Maya Basics & Newbie Lounge 5 17-04-2015 08:09 PM
Model Errors Urgent advice!! sreynoso Maya Basics & Newbie Lounge 11 23-10-2014 11:39 AM
Bump map distortions from an imported model rockit Maya Basics & Newbie Lounge 5 24-12-2010 09:55 AM
Teeth in a Face Model izeaboy Maya Basics & Newbie Lounge 2 23-12-2010 11:17 AM
Dog Model Vox520 Modeling 7 10-12-2010 09:28 AM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.