Think I'm going to call the cockpit finished. It is missing quite a bit of detail, but I don't really have plans to get any close up shots of it. It should be enough detail just to form the silhouette of the interior.
Now just to add a few remaining details across the Apache, and the modeling should be done.
Not really an update, but I wanted to play around with some lighting in V-ray to see how it would look outside of an occlusion render. I quite like how the light wraps around the shape, though I don't think this will be my final lighting setup.
Haven't had much time to work on this, but I've been playing around with displacements and bump maps to put in the details along the body. They still need work, but I think it's heading in the right direction.
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.