Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-03-2011 , 12:23 PM
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Server-Side Story

I'm reluctant to elaborate on this in case nothing comes of it but it's my attempt at zoomorphising a google bot.

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Last edited by elephantinc; 19-05-2011 at 01:14 PM.
# 2 13-03-2011 , 10:09 PM
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To not really elaborate at all:

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# 3 13-03-2011 , 10:40 PM
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Retro game box art:

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# 4 13-03-2011 , 11:24 PM
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are you attempting another game?




that's a "Ch" pronounced as a "K"

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# 5 14-03-2011 , 05:42 PM
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are you attempting another game?

Yep, me and my computing teacher were talking about how production times/staff size for games have increased since he was a kid and how charming some of the retro games seem now and it ended up with him challenging me to male a retro game as quickly as possible...

So I decided to go with retro graphics/sound so I can do it quickly, hoping I can finish by easter. I know pretty much what I'm going to do...


On a slightly related note I managed to solve most of my previous problems, I know know how to get it to work I'm just not sure if that's what I should do. Do you know of anywhere where I can find examples of Iphone apps? The only ones I can find aren't object oriented.

# 6 14-03-2011 , 08:06 PM
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not object orientated? I don't know how that happens in objC...
I don't know of any examples because I already knew how OOP worked when I started and had seen it before in java and C#.
Now that i have a mac of my own i can probably provide some assistance more better than before




that's a "Ch" pronounced as a "K"

Computer skills I should have:
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Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 7 17-03-2011 , 09:53 PM
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Which icon do you think is better?
I'm leaning towards the last one but it seems a bit too nondescript.
I guess I have to balance between what looks good and what will catch peoples' eyes

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# 8 17-03-2011 , 10:14 PM
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May I suggest the server at an angle like #1, a much lighter background like #2 but w/o 1s and 0s and the spider front on like #2.

# 9 17-03-2011 , 10:53 PM
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May I suggest the server at an angle like #1, a much lighter background like #2 but w/o 1s and 0s and the spider front on like #2.

Thanks for the suggestion, I'll give that a shot tomorrow.
I did have two more attempts before I came back to this thread though. Really can't decide between the two...

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# 10 17-03-2011 , 11:54 PM
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They look the same to me... oh, different shadows? #2 then. Or rather my idea user added image

# 11 18-03-2011 , 10:21 PM
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May I suggest the server at an angle like #1, a much lighter background like #2 but w/o 1s and 0s and the spider front on like #2.

I gave it a shot, what do you think?

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# 12 18-03-2011 , 10:22 PM
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that's a good one. I do wonder though... why don't you just post the icon instead a whole screen shot...?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 13 18-03-2011 , 10:37 PM
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I find on its own it is much harder to see how good it is. The second one I posted seemed all right on its own but next to all the other icons looks quite bad....

# 14 18-03-2011 , 10:43 PM
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I think that's pretty good... you could try it with the spider flat like in the second one over the server, and also give that semi-circular lighten effect that apple does a try so you can really compare it to the other icons.

# 15 18-03-2011 , 11:29 PM
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I had a bash at a menu, the small spiders either won't be there or will wonder the screen...

To be honest, I really like this icon so I'm going to lay off it for a while so I can come back later and look at it more objectively.

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