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Old 18-03-2011, 12:20 AM   #1
mastone
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Default Silly Cavemen in S3D

As some of you already know I entered the last challenge with a bit of a comic take on the " speed" -part of that challenge.
This evening I was playing around with Nuke and found a little thing called an anaglyph node which cave very satisfying results , ah well I say just put on your ol' red n Blue's and enjoy the fun in S3D LOL
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Old 18-03-2011, 06:29 AM   #2
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damn you mastone...I DONT have any...damn...I can cross my eyes and see it...but it hurth my head
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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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Old 18-03-2011, 11:30 AM   #3
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mastone, that is nice looking. i like it. your left and right camera seam to be a little bit too close - or the camera has too high focal length. the picture misses a bit of depth. did you use the stereo cam rig in maya or made your own? or did nuke do all of it with a single picture and a zmap ?

oh and here just for you bullet - the cheap mans red blue glasses with twisting your eyes into a knot (hope you get a big headache from it ):

p.s.: mastone, hope you don't mind that i crippled your picture like that - maybe you can post a picture in full color like this with left and right channel seperate (or make bullet buy glasses) ....
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Old 18-03-2011, 11:42 AM   #4
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duckie!! Im shocked and utterly heartbroken as well as emotionally crushed..that you think Im cheap (well maybe I am LOL). That is better...even if it hurts...bahahahaha
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Old 18-03-2011, 11:46 AM   #5
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buahhhahahahaha,

actually it would be cheaper to buy a pair of glasses than to buy graphics software that lets you extract the red/blue/green channels out of a picture. (besides you could have done that yourself) unless you actually have no money - then you can download gimp ....
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Old 18-03-2011, 06:18 PM   #6
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Hi Guys
@ bullet:http://www.oz3d.com.au/ )
@ Babyduck: I have done nothing fancy with ZDepth or anything I just put the anaglyph node on top of a 2d image and kinda liked the effect and it has potential if you make use of the 3D workspace in nuke where you physically move plates in Z space and adjust the disparity accordingly , I mean if you render out anayglyph from 3D you render twice the amount of frames twice the storage etc etc, I think compositing is key in S3D workflow
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