Originally Posted by LauriePriest
So first of all make sure the envelope is set to 1 to get predictable results, then as you animate the other sliders the orignal object will change.
You can animate all you blend shapes this way, or you could use set driven key if you want some kind of non-linear result.
I'm just a beginner.
I've found the envelope, and the number is already set to 1. So that's good.
And from there on you lost me...
what I want is at 0 sec. blend slider down, At 3 seconds slider up, 6 slider down...
It's a simple pulsing animation, but I can't key it...
What I did was this:
- draw a nurbs circle
- Add attribute
--- Iv'e entered 5/0/0 as values
- Set driven key
--- Hit Load driver
------ select nameNurbsCircle
- In Blend shape (slider down)
--- Hit Select
- In Set driven key
--- Load driven
------ I select the blendshape object in the list of 2
- I hit Key
- I enter 5 in the channel box
but here the slider jumps up before I can key it in the set driven key window...
I still miss something here... I was trying to use the NurbsCircle as controller, but that failed...