For the last few days I've been in the hunt for a free or a not so expensive facial motion capture for my own personal project. One thing besides testing the different systems, I also love doing the research (whatever interests me, in this case MOCAP).
After discovering the ipisoft DMC that does full body motion capture, in which, I did a short tutorial explaining the workflow at Maya to ipisoft back to Maya - Part 1 ( Creating HumanIK ) - YouTube
I am now in the hunt for a facial motion capture system / software. Thinking to add a facial motion to my Alien (the one shown in my avatar or http://www.mduque.com
During my research I came across few tools and tutorials that might be of your interest:
Cheap Facial Motion Capture - Introduction ( this one explains the workflow in capturing your facial motion all the way to your own mesh ). I might build my own helmet this weekend or next week. That gonna be fun.
Cheap Facial Motion Capture - Introduction - YouTube
Another program that was referred to me and works with Maya is FaceWare from image-metrics at http://www.image-metrics.com/
You can download a free trial and test it with Maya. It basically analysis your video and sets key points for you in the timeline. Looking at the training videos, it looks very intuitive to use. Have installed it but haven't try it yet. I'm testing the Cheap Facial Motion Capture first now.
Another is Face Robot. This one doesn't show the MOCAP implementation, but shows you how to setup the whole Face for animation. Looking at http://softimage.wiki.softimage.com/...reOverview.htm
, we might be able to add the mocap data on it. Need to figure that one out later if nothing works. The following tutorial is consisted of 16 short videos.
1 - Picking Parts and Landmarks - YouTube
We also have this FAT (Facial Animation Tools) software. You can register and after that they will send you the download link. http://research.animationsinstitut.de/44.0.html
Still researching for alternatives.