Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 02-12-2011 , 03:01 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937
Did some more tweaking and modeled a female head.

Not sure about the eyes though for both of them. Cant seem to get something im happy with.

Critique's and comment's most welcome.

Attached Thumbnails
# 17 06-02-2012 , 09:16 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937
So finally decided to jump into the deep end, head first and start using ZBrush for more than 15 minutes without raging. Finally enjoying and getting the hang of it but sometimes it gets very frustrating. Here are a few sculpts i been working on.

As always critiques, comments and any advice in general is more then welcome user added image

Attached Thumbnails
# 18 06-02-2012 , 10:09 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
not a bad effort mate.....practice practice practice.....Z is a bugger to use. I hate it myself...LOL

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 19 15-05-2012 , 11:46 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937
Been quiet some time since i posted here last!

Anyway, past few months i have been trying to study and learn anatomy with a digital sculpting book.

Still struggling to get my head around Zbrush properly, but getting some small progress finally!

Here is a sculpt im working on atm. Still needs lots of tweaking.

Comments & crits most welcome, or any zbrush advice user added image

Attached Thumbnails
# 20 15-05-2012 , 12:01 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Good job, the face proportion of the chin look a little large and flat so I'd adjust that and put some more form in there.

Also learn anatomy from Anatomy books not just digital sculpting books, the real deal will serve you better

J

# 21 15-05-2012 , 03:01 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988


Imagination is more important than knowledge.
# 22 15-05-2012 , 05:54 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374

the real deal will serve you better

The real deal is studying from a cadaver, but that's not really open access. And although it's insanely educational, I'm not sure it's the most effective way to learn anatomy from an artist's point of view.

# 23 15-05-2012 , 08:50 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472

The real deal is studying from a cadaver, but that's not really open access. And although it's insanely educational, I'm not sure it's the most effective way to learn anatomy from an artist's point of view.

Stwert I think you need to get out a bit more and for god sake dont use that as a chat up lineuser added image...........dave




Avatar Challenge Winner 2010
# 24 16-05-2012 , 08:30 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
stwert yeah jeez dude LOL. Your comment reminded me of an Uncle of mine who was a carpenter and did a job in a mortuary one day and was allowed to put the make up on the body and help dress it before a funeral...he said it was 'great fun' - I always knew he and my cousins were odd LOL, kind of like the Klopeks from that movie The Burbs

Dave rave: LMFAO thats a quality chat up line

J

# 25 17-05-2012 , 01:26 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
@ Jay

Thanks! Yeah about the chin, i couldn't seem to get that right at the beginning but have reworked it now and looks a lot better.

About the anatomy book, i actually bought one whilst buying this sculpting book, funny enough. Im slowly going through it, although its mind-blowning sometimes just trying to understand it. Title of the book is, Human Anatomy for Artists - Elements of form.

@ NextDesign

How do you find it? Also the "Amazingly Easy", makes me question it haha.

@ Stwert

One day if i am aloud, i wouldn't mind studying from one of those. Though don't know if the stomach will be able to handle it.

# 26 17-05-2012 , 01:28 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
Bit of an update. Things are looking a lot better! Not happy with the lips though. Anything looking majorly wrong?

Attached Thumbnails
# 27 17-05-2012 , 01:56 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
The jaw line is still far to sharp, drop down a few sud divisions and smooth that area, lips Im not great at but I would try reshapping then at a lower sud division.............dave




Avatar Challenge Winner 2010

Last edited by daverave; 17-05-2012 at 03:55 PM.
# 28 13-06-2012 , 01:41 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937

The jaw line is still far to sharp, drop down a few sud divisions and smooth that area, lips Im not great at but I would try reshapping then at a lower sud division.............dave


Thanks for that, didn't really notice how sharp it was till you mentioned it! Have smoothed it down a lot now.



Also brought the female head into zbrush and did a few tweaks. Ears still need some work, but looking much better.

Attached Thumbnails
# 29 13-06-2012 , 12:12 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
better...

widen the mouth...generally the sides of the mouth are centrally placed to the centre of the eye

Jay

# 30 14-08-2012 , 12:28 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937

widen the mouth...generally the sides of the mouth are centrally placed to the centre of the eye

Yeah i finally realized that. Although for some coincidence, all the reference heads i had chosen to model, they never seem to be like that and have a really closed mouth.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads