Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-04-2013 , 01:38 PM
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Join Date: Apr 2013
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Design object as a "block"

Hi I want to design an object and duplicate it afterwards.

The catch is that if I have to adjust the same object, the duplicated objects can also be adjusted automatically (just like blocks in Autocad).

Is there a way to do this?

# 2 09-04-2013 , 01:55 PM
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Join Date: Jan 2013
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When you say "Duplicate," do you mean Copy and Paste?

# 3 09-04-2013 , 02:00 PM
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Create and edge in the middle of your object and duplicated over as and instance. Go into the main menu: Edit, duplicate especial and hit the small box next to it this will open a menu. On the geometry type choose instance (this will allow the duplicated piece to be affected automatically by the other half) then on the scale choose -1 on whatever axis you want your object to be mirrored. In the picture I have mine se to be mirrored on the x axis.

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# 4 09-04-2013 , 02:11 PM
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yes (more or less).

# 5 09-04-2013 , 02:23 PM
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Join Date: May 2012
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....same thing can be applied to an object. Create a cube, duplicated with an instance and every change you make to the cube its going to affect the other. I think thats what your looking for.


Last edited by Juanpax; 09-04-2013 at 02:25 PM.
# 6 09-04-2013 , 02:54 PM
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ok I got it. Thanks. user added image

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