Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-09-2013 , 09:08 AM
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Join Date: Mar 2013
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Trouble creating UV's with planar mapping?

Hello, I am having trouble creating UV's using planar mapping. I am trying to map a skinned mesh. I have done this before and it worked fine, but for some reason it is not showing up at all the texture editor.

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Last edited by bpears; 07-09-2013 at 09:16 AM.
# 2 07-09-2013 , 10:22 AM
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Join Date: Feb 2003
Location: UK
Posts: 6,287
Its Skinned??

Good working practice is really not to do uv's on a skinned mesh whether you have done it before or not. It will always cause probs

Jay

# 3 10-09-2013 , 09:30 PM
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Turns out it was just being mapped waaaaay far away on the UV because of skinning having different transform. So I just had to move my UVs back to the right spot. Works perfectly.

# 4 10-09-2013 , 09:38 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
agains because its skinned, theres the issue

Jay

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