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# 1 18-04-2016 , 08:38 AM
Sircharles's Avatar
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Join Date: Dec 2010
Location: Uk
Posts: 193

Glitter shader

This scene was done in cinema 4D, and the glitter on the O is done with topology.
Plugin to break the object into bits and randomise the rotation - gives a fairly real effect of glitter.

But how would you do it in maya?


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