Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-09-2021 , 08:18 PM
Lifetime Member
Join Date: Oct 2009
Posts: 3

Arnold aiAtmoshphereVolume creating random scattered light noise

I created one candle in my "table for two" scene and enabled aiAtmoshphereVolume, and it glows just fine now. For my other existing lights I turned off Volume in the visibility section so that the fog glow didn't saturate the entire scene and just the candle glows now. However, there are random scattered light spots, almost like bright pixels everywhere in my scene. If I lower the samples in aiAtmoshphereVolume settings, the light errors lesson, but I need to eliminate all of them. Below is a pic with samples set to 1.

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads