This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Sorry for the complete lack of updates for ages but its been a stressful month. Needless to say I did not finish the whole model but I got apart of it textured and will just use the head for the challenge and will keep working on this one until its done
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