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Old 17-04-2017, 04:14 PM   #1
Cancanita
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Default Hypershade to model

Having used the uv editor and taken the objects into Photoshop I then take it back to hypershade to place it on my model, though it is only the badge for a radiator on my MG I finish up with six or more. Any help will be greatly appreciated.
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Old 18-04-2017, 05:23 PM   #2
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Check the 2D placement node on the texture and see if it's repeatUV is set to greater than 1.000.
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Old 24-04-2017, 10:05 PM   #3
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Hi Genny,
Thanks for the reply. I am new to this modelling so I hope you will bear with me. I didn't quite understand what you was saying about the 2D node. It is just a hobby for me to keep my brain active as I am 82 yrs on the 30th April. If you can advise me about some tutorials to understand nodes better I will be most grateful.

Arthur
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Old 26-04-2017, 02:05 AM   #4
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I'll make a short video. I made an assumption as to what the issue might be. Could you post screenshots of the problem? Just to clarify.
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Old 30-04-2017, 03:06 AM   #5
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Ok so the video isn't that short >.>. Tried to sound less tired than I was lol, hope it helps. The details of the "Repeat UV" attribute starts around 7:57 (https://youtu.be/8TglVV4sjkI?t=7m57s)


Full Video!
http://youtu.be/8TglVV4sjkI

Edit: video won't embed ><

Last edited by Gen : 30-04-2017 at 03:10 AM.
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Old 16-05-2017, 11:20 AM   #6
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I'm going to see if i can fix the embed problem now, also a few other things round the forum are needing an update! Nice video BTW
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Old 16-05-2017, 07:44 PM   #7
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Quote:
Originally Posted by David View Post
I'm going to see if i can fix the embed problem now, also a few other things round the forum are needing an update! Nice video BTW
Thanks and thanks!
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