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Old 23-07-2017, 04:09 PM   #1
tweetytunes
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Default MP Grimlock

Well after a prolonged break from using Maya - starting a project to dust of the cobwebs. Going back to a fav of mine - Grimlock from the Transformers. Whole new model based on the new version of the old toy I made before. But this time not going for the toy look but we see hoe it goes.
What its based off - I have the normal verson but this custom looks so much better...

http://www.tfw2005.com/boards/thread...-ver-3.995483/

SO I guess my WIP are back as well hehehe - Started with the head

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Old 25-07-2017, 07:48 AM   #2
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Don't think you had many cobwebs going there! Looks a very good start.
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Old 25-07-2017, 10:50 AM   #3
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Ha - I wish.

View ports being in different places - cut tools, merging verts, smoothing, Outliner and so much more are soooo different in C4D. That and Maya has changed quite a few of my normal tools since 2015 (that multi-cut tool is not my fav right now).

All those years using Maya - lost after a few months of C4D - I felt like a noob at some points.

But its all coming back to me now - slowly.

Thanks for the words man
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Old 25-07-2017, 07:24 PM   #4
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Once you learn to ride a bike...

I still have my trainer wheels on, can't seem to find the time to take them off an dfall down a few times!

Looking forward to updates.
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Old 26-07-2017, 12:13 PM   #5
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Well it turns out Maya 2018 is turning itself into C4D with some of its new features and is helping me get back into it abit faster - which helps. HEHEHE.

Small update :, - Problems with the Autobot logo so that is gone for now and yet to do the left side detail on the inner part of the chest. Parking this here for the next few weeks to focus on the Artstation challenge, but all is going well and will be back on it soon.

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