SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 11-10-2017, 11:12 AM   #1
liznthat
Registered User
 
Join Date: Oct 2017
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default Combining UVs

Hi everyone!

I'm pretty new to Maya and I'm trying to think of the best way to map my UVs in Maya and apply textures in C4D. I attached the look of the textures I'm trying to achieve. I have a building with a bunch of separate objects I want to apply different materials to. For every object I'd like to apply an individual texture to but in addition I want to apply an overall texture (the grafitti). Now I'm wondering how to go about it. Combining and laying out the individual UVs?

I hope my question is understandable... I basically am trying to apply individual texture to individual objects and have an overall texture go across all of them. Any help is appreciated :0 Thank you guys already!!
Lisa
Attached Thumbnails
Click image for larger version

Name:	Screen Shot 2017-10-11 at 12.06.20 PM.png
Views:	7
Size:	628.7 KB
ID:	57603   Click image for larger version

Name:	Screen Shot 2017-10-11 at 12.09.58 PM copy.png
Views:	7
Size:	526.3 KB
ID:	57604  
liznthat is offline   Reply With Quote
Old 27-11-2017, 12:12 PM   #2
Sircharles
Registered User
 
Sircharles's Avatar
 
Join Date: Dec 2010
Location: Uk
Posts: 193
Thanks: 8
Thanked 41 Times in 41 Posts
Default

I don't know why no one has replied to your post. Esp after 900 views...

But just uv your model in Maya, and export as obj.
The obj comes in with the correct uv layout and you can texture in cinema 4d.

Do any layering of textures in cinema.

Cheers
Sircharles is offline   Reply With Quote
Old 28-11-2017, 06:43 PM   #3
Gen
Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,502
Thanks: 16
Thanked 645 Times in 567 Posts
Default

Check out UV sets. In addition to the typical UV layouts for each object, you can perform a UV projection on a selection of multiple objects into a new set that serves as your "graffiti" layout. So the objects can use the same graffiti texture map layered into their individual shader setups.
__________________
- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
Gen is offline   Reply With Quote
Old 06-12-2017, 07:11 PM   #4
liznthat
Registered User
 
Join Date: Oct 2017
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks guys! Thats the way I did it and it worked great!!
liznthat is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Useless set of UVs on smoooth mesh preview??? Orroborous Maya Materials & Textures 1 18-12-2014 09:26 PM
Cut UVs now partially missing Auilix Maya Materials & Textures 2 11-02-2013 09:08 AM
UV's automatically stick together SGM3 Maya Materials & Textures 2 07-01-2013 03:14 AM
Help selecting corresponding edges or uv's Manicstix Maya Basics & Newbie Lounge 2 05-09-2012 11:05 PM
correct way to get multiple UVs to show up on the texture editor Chirone Maya Materials & Textures 5 19-03-2011 11:28 PM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.