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12-01-2020, 08:26 AM   #1
Registered User
Join Date: Nov 2018
Posts: 3
Character's eyelids not keying properly
Hi, dear fellows!

I'm having strange things going on when I try to animate eye blinking. When I key the eye controller value, it first acts like it was keyed. But it wasn't actually! If I come back to this same frame and re-enter the value once again, it looks ok again. But now when I switch to any other frame it keeps the value like 'frozen' from the previous tricky frame. And if I correct this with a proper value, it then freezes with this current value here and there and everywhere.

I made a short screencast to illustrate what I mean. I have no idea what's the issue here. The rig isn't mine, I just use it for further animations. I'm not strong at rigging but could it be it has something to do with the rig/skin of the character? Or is it some glitch maybe?

I also attach the file with the character so you can have a look and maybe save me! Any help, advice or guesses are truly welcomed! Thank you in advance, guys.

Dropbox link to the file:

Last edited by Forsunka; 12-01-2020 at 08:29 AM.
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