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Old 28-01-2004, 06:32 AM   #1
maya4todd
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Default Final Gathering: first efforts

I'm a newbie to Maya. But, I thought I'd share one of my first Final Gathering renders. Simple scene, with a Surface Shader on a box primitive (which you can see some of) generating most of the light, and some light coming from the Environment settings in the Camera's Attribute Editor.

I noticed there still some artifacting in little areas on the brown post, and some along the top of the blue sphere. If anyone has any ideas as to what settings I should change to smooth them out. I have the Final Gather Rays set at 4000.

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Old 28-01-2004, 06:49 AM   #2
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woa, "4000 rays"

lower them , then paly with the min /max values.
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Old 28-01-2004, 08:50 AM   #3
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You might want to increase the radius of the FG rays. It does horrible things to rendertimes though!
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Old 28-01-2004, 02:58 PM   #4
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Thanks, everyone. I will try those tips and see what renders.
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