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Old 02-02-2004, 06:25 PM   #1
Droddy
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Default Exporting Maya to 3DS Max

Hi
Can anyone tell me how to export models from Maya to 3DS Max this has been buggin me for a few days now.
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Old 02-02-2004, 07:02 PM   #2
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You have a couple of options:

1. Purchase Deep Exploration from Right Hemisphere and use that to do the data conversion.

or

2. Download the free FBX Plugin (http://www.kaydara.com) and use that as the intermediate format to go between Maya and 3ds Max.
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Old 02-02-2004, 08:05 PM   #3
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Great!
Thanx for you help
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Old 04-02-2004, 10:47 AM   #4
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And how I do for the inverse......???
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Old 04-02-2004, 02:29 PM   #5
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I think the fbx plugin works both ways. You need both the Maya and 3ds Max fbx pligins installed.
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Old 04-02-2004, 05:31 PM   #6
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Both the FBX file format and Deep Exploration work both ways.
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Old 05-02-2004, 05:58 AM   #7
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I have found that the fbx plugin does work both way but I still dont know how to use either of the programs!!! Any help?

Only kidding. I've found all the tutorials i need on the net. Most of them here.

But I still suck at modeling!
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Old 05-02-2004, 07:09 PM   #8
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Polytrans is what you need. I use this to do any conversion to any App
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