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Old 03-02-2004, 10:28 PM   #1
CBP3D
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Default SHROOMS

I've only used default lighting so far but I'm looking for comments or critics on progress thus far. I'm still new to this but practicing constantly...help is helpful...c-ya
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Old 03-02-2004, 10:37 PM   #2
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Hehe, nice 'shrooms. Perhaps a little finer pattern underneath the larger one.
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Old 04-02-2004, 12:21 AM   #3
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Clayton, you should tell them what you told me in class. That the texture for the mushrooms as well as the bumps are all part of one shader network with no file textures.
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Old 06-02-2004, 04:31 PM   #4
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fredriksson,
both shroom are a part of the same shader network. I could use a switch node and make the larger one with more dense ripples underneath. any suggestions for lighting??

Hey john, thanks, I'm never really what to post to get the best results. C-ya in class on tues.
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