hey guys, so far this is the most realistic head ive been able to make, eve though it needs quite a bit of improvement, could anyone offer any advice on how to make better eyebrows, ears or anything else you may see wrong with it? Thanx
Last edited by Kalzenith : 22-02-2004 at 06:41 PM.
I notice you said you used sculpt surfaces. That can work well for farther-off shots, but it's a good idea to practice head modelling that flows along the contours of the head if you want to animate it. This usually means a model that is made outward from the eyes and mouth so that when they are animated the look remains smooth.
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