working in 3d - maybe not for me?
so i'm in this situation now... i have been using maya for soemthing like 6 months, not enough to know a whole lot, but enough to be able to accomplish most things i put my mind to (as long as i am willing to learn along the way).
but i now find myself in a working situation where i have to provide a 2 minute animation in 2 weeks. it's gotta be done by friday. this is 2 minutes of modeling, texturing, particles, and animation in 2 weeks featuring a city and these satellite earth stations followed by another scene of satellites in space beaming things to earth and then all this other stuff. i am completely overwhelmed, i am working nearly 12 hour days and i am having daily panic/anxiety attacks (which is probably more of a personal thing than a working thing), but my question is this: are these kinds of deadlines and expectations standard in the industry? if so, i am really reconsidering my ambitions to work in the field, i just can't deal with this much stress in my life. this is no way to live. i hope that the "real life" situations where you work for studios instead of freelancing and being the only one doing 3d isn't' quite this stressful, but i'm really just baffled by how much work this is requiring, and how overwhelmed i am.
thanks for any advice.