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Old 03-03-2004, 12:51 AM   #1
Psuedo Realizm
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Default realistic rock formations

how do you make realistic rock formations? something like mountains
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Old 03-03-2004, 02:37 AM   #2
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very carefully.

lol

I usually painstakingly model them by hand.
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Old 03-03-2004, 02:47 AM   #3
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are there any techniques i should know... i looked on learning maya and couldnt find any tuts on it.. maybe someone would know another place that would have rock modeling tutorials
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Old 03-03-2004, 03:51 AM   #4
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I'd be surprised if there was a rock making tutorial anywhere. It's not exactly "fun" persay. Biggest thing to keep in mind is organic irregularity. Once you get enough rocky formations, you can probably get good use out of them by reusing them in different orientations and such.

Small example:

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Old 03-03-2004, 10:10 AM   #5
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Wasn't there something like automatical terrain generation? :S You scale that to be mountainy too right?
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Old 03-03-2004, 01:08 PM   #6
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Start with a cube and extrude , scale, and move faces until it looks like the rock you want. Or, use displacement mapping on a plane. Or...create a profile curve and loft a bunch of edited NURBS circles and tweak 'til your heart's content. There's also a terrain plugin over at highend3d....I forget the name offhand, but that may do the trick.
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Old 03-03-2004, 03:37 PM   #7
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Default Thanks everyone

alright thank you everyone this project is for the new challenge i'm going for a floating continents, the continents are going to look like they were previously ripped from the ground.. thus the base of them is going to be all rock and dirt i'll post a pic to give you guys the idea of what i'm trying to go for here
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Old 03-03-2004, 03:40 PM   #8
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U could invest in Bryce and create terain form their and import. I have used the rock generator maell then scaled them out etc also.
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Old 03-03-2004, 03:44 PM   #9
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no need, just rough out the basic shape and then displace and bump map them to look like rocks. how close are you going to get to them?
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Old 03-03-2004, 04:41 PM   #10
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alright thanks i've never bump mapped before but i see what your saying and that would probably work best.. i'm not nearly to texturing yet which gives me plenty of time to look for a bump mapping tut.
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Old 03-03-2004, 04:57 PM   #11
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Going for a Roger Dean type of thing?
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Old 03-03-2004, 06:01 PM   #12
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i'm not sure.. who is roger dean?
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Old 03-03-2004, 07:18 PM   #13
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Roger Dean was the artist that did all the old "Yes" and "Asia" album covers. Do a google search and I'm sure you'll find a bunch of his artwork.
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Old 04-03-2004, 01:10 AM   #14
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hmm.. that is some interesting artwork.. i like it
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Old 04-03-2004, 01:34 PM   #15
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Look at Patrick woodroffe, old time fantasy artist. Fabulous with rocks
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