SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Members Lounge / Game modelling
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 20-04-2004, 11:09 PM   #1
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default Game modelling

i know some of you are in the games industry and work as modellors, and thats what im trying to aim for but i just have 2 questions

1. to be a game modeller, do you have to be able to draw concept pics, model in low poly, UV map and paint textures? do you have to be able to do all 4 of them?

2. i know games use polys, but are game companies more likely to hire you if you can model in nurbs and subd's as well? just to show you have an expansive knowledge of modelling? or is that a waste of time?
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote
Old 20-04-2004, 11:34 PM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

1) For the most part, yes, you usually do have to model in low poly, UV map, and paint textures. Concepting is not as necessary, but definitely couldn't hurt.

2) Depends on the studio's needs, of course, but for the most part, polys are the priority.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 21-04-2004, 12:30 AM   #3
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default

ah i see, so im assuming concepts would be done for you in most studios, fair enough, but are the concepts usually drawk in orthographic or perspective? lol i know thats a stupid question but i find it impossibly hard to model something in bind pose from a picture thats in perspective
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote
Old 21-04-2004, 01:22 AM   #4
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

depends on the studio. In my studio's case, the drawings are normally in perspective. Characters might be drawn with front and side.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 21-04-2004, 01:36 AM   #5
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default

alrighty. you reckon simplymaya will be releasing any videos on modelling from a pespective concept anytime soon? cos i think itd help a lot of people
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote
Old 21-04-2004, 03:34 AM   #6
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

well, you can tackle getting a perspective concept a few ways, depending on how strict the studio is with adhering to the concepts. If they are strict about it, though, they'd go through the time to give you orthos.

So, normally, when you get a perspective concept, strict adhesion to it isn't necessarily the case, so you could concievably sketch out your own quick orthos and use the perspective for detail info.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.