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Old 22-04-2004, 10:35 PM   #1
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Default Un-stretching an imported texture..?

Hello... I've another newb question ~_~

Let's say you import a stone texture for a fireplace, and when you apply it, the texture is stretched out of proportion - how/where do you modify it to your liking?

I hope that makes sense... I'm not good at explaining.
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Old 22-04-2004, 10:58 PM   #2
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If you are talking about applying the texture to a poly surface you will need to map the uv's in order for the texture to be applied as you would like it.
you can find a tutorial on uv mapping here :

hope this helps goodluck

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Old 23-04-2004, 09:14 PM   #3
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That's a very good tutorial.
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