Convert subD to Poly Question.
I hope this question is not so dumb, no one will respond to it. But I am trying to convert a subD to Poly. I created a SubD sphere just to use to debug this problem. I then used "Modify>convert>subdiv to polygons", and selected the attributes window, I reset the parameters, then selected "vertices" for the "Tesselation Method" and "level" set to "0" and "Original Object" set to "Show". Then I select the "Apply" button. If I keep the viewport in wireframe I can see both objects but they are not separate. If I move one, I move both. I want to be able to move them separately. I tried to unparent them, and can not. I am new to working with SubD this conversion, and obviouly need your help very badly. I did try and use "F1" but the way Maya's Help reads, if I select "show" I should have two separate objects, HELP!!.
The actual project I'm working on has to do with skinning, and in this viedo they convert a SubD model (human) to poly, and they are able to move the poly and the subD is still there, separate, mine does not do that, so I tried it with a simple sphere and still no luck. Thanks in advance. 8-) Mike