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Old 03-05-2004, 06:40 PM   #1
cb8rwh
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Default Refining poly objects

Hi all,

when trying to refine a poly object which has both sharp angles and smooth flowing areas - what process do you use.

As you can see in the picture I lose a lot of the definition when smoothing the mesh. Should I bevel the hard edges, subdivide all the faces?

I am never sure what is the best method - if any for this.
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Last edited by cb8rwh : 03-05-2004 at 06:58 PM.
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Old 03-05-2004, 10:02 PM   #2
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Your image didn't load properly.

Using bevels can do wonders.
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Old 03-05-2004, 11:06 PM   #3
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yeah I am beginning to see that I am not using polys correctly

cheers for that.

about the image, I am having that problem all the time, have been for some time now
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Old 06-05-2004, 07:47 PM   #4
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You could also average the normals on you model to get a smoother look. Have you tried that?

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