Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-05-2004 , 08:46 AM
dannyngan's Avatar
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dnPolyhedron.mel is available

After testing out the script from Tim_LIVID's thread in the polygon forum, I decided to write my own polyhedron/geosphere MEL script. The version posted in that thread works ok, but it only creates shapes using centimeters. I regularly work with meters as my linear units, so the shapes always showed up very very very small. Also, I happened to be going through the icosahedron tutorial in David Stripinis's book "The MEL Companion".

So, after a lot of hacking away in my text editor, I finally finished dnPolyhedron.mel. Here are a couple of screenies:

user added image

user added image

It's derived heavily from the sources mentioned above, but I did make some changes to how things are handled. The biggest change was getting it work in any linear unit scale. Also, the script is contained in a single file and does not have a large image in the window (like in GeoSphere.mel).

You can download the script here:

https://www.dannyngan.com/tools.htm

If you do end up testing it out, let me know how it works and if you find any bugs.


Danny Ngan
Animator | Amaze Entertainment
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