SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 03-06-2004, 08:20 PM   #1
Rubberkidney
Subscriber
 
Rubberkidney's Avatar
 
Join Date: Mar 2004
Posts: 161
Thanks: 0
Thanked 0 Times in 0 Posts
Default material problems

ok this is a weird problem....i have a nurbs surface, with a blinn shader and a bump map on it...then i have a semi-transparent blinn surface ontop of it with a envball node attached to the reflection color...no bump map..nothing except the envball node...but when i render it i get this



it looks like there is some kind of bump map on it..but there isnt..and thats the thing....i have no idea where that texture is coming from at all...
Rubberkidney is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
glass se7enhedd Lighting & Rendering 18 10-12-2010 01:27 AM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.