I had a simple cube polygon, and then I selected 4 of its edges e beveled them.
But I got this "fluffy" look when they are on shaded mode, as if their faces were curved!
Does anybody know how this will affect my final rendering? What can I do to make it look sharper?
Thanx a lot
PS: in the image there are lots of polygons, since I duplicated the first one some times.
<font size="1"><strong>"The hardest thing to see is what is in front of your eyes"