Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-06-2004 , 04:27 PM
Naruto's Avatar
Subscriber
Join Date: Jan 2004
Posts: 32

PLEASE HELP STITCHING POLYGONS

I am a newby...please help ..this is the scenario

I have a full model divided in 6 parts,, 2 arms, the torso 2 legs and a head...


THE PROBLEM
I align the vertices perfectly using the snaps. When I want to attach the arms to the shoulder of my model, but when I use some animation, the arm doesnt STAY attached to the torso, I tried using merge vertices, but its not working, everything I try to animate, the arm moves idependently of the body, its a basic thing please helpme.

how can I attach the parts and animate without losing the connection.

# 2 15-06-2004 , 04:32 PM
cb8rwh's Avatar
Subscriber
Join Date: Dec 2002
Location: Sunderland, England
Posts: 581
have you combined the different parts using 'Combine polygons'?

You need to select 2 parts you want to join - click on Combine then use merge verts after that


cheers

Rich
# 3 15-06-2004 , 06:17 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
ding ding >> correct! user added image


Technical Director - Framestore

Currently working on: Your Highness

IMDB
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads