This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
a procedure can be defined and used in a script. If you are familiar with other languages it's basically a function. It takes parametres (but doesnt have to) and returns a value but again doesnt have to.
A script is a bunch of procedures and other code written together to do a specific task. It can have procedures etc.
An expression is typically done on one or more "channels" in maya. E.g. pCube1.tx += 1; in the tx channel will move the cube on a frame by frame basis along the x axis.
In some languages procedures are sub-programs which do not return a value and functions are sub-programs which do return a value. In MEL all sub-programs are called procedures. They can be local or global.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off