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Old 21-06-2004, 05:37 PM   #1
schmidte
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Default Slow Motion Like Effect with fire?

Hi At first: im not from England/USA so please excuse my bad english.
Heres what i want to do:: the scene: the bad guy comes, takes his pistol and shoots. and exactly in this moment the time stands still. The bullet is some centimeters in front of the gun. The camera moves around the Bullet and after an 180 rotation the time goes on and the bullet is flying away.

The bullet itself is no problem. the whole camerarotation is ready at the moment. but i want to have some smoke from the gun and a "muzzle" (is this right?, i mean the fire that comes out of the gun).

My Problem:::: from frame 31 to 35 the fire should move. then from frame 35 to 150 or so the fire and smoke should NOT move. it should always have the same position and look like in frame 35.

how do i get the fire to stay at this state?? the time must be stopped for the fire but the frames are going on.

hope you understand my problem and can help me. thanks
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Old 21-06-2004, 09:04 PM   #2
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You can try running a Runtime script something like this:

if (frame <= 150)
{
particleShape1.conserve = 1;
particleShape1.dynamicsWeight = 1;
}
else
{
particleShape1.conserve = 0;
particleShape1.dynamicsWeight = 0;
}

You may have to do something to control the lifespan as well.
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Old 21-06-2004, 09:25 PM   #3
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or you can render the scene and the smoke and fire seperatly, and combina it in after effects!!! Post render of that scene when you get time to solve that problem!!
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Old 22-06-2004, 08:58 AM   #4
schmidte
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hi
thanx for answering.

With the Script, the Fire is still "moving". I mean it still appears like fire and not like fire where the time stopped.

@Ankalagon:
this version i want to try at last.



I tried Keying all the options from the fire but it still is moving and not standing still. i turned off turbulence and so on but it is not standing still. what can i else do??

P.S. Im using the standard fire that comes with maya


thanx for help
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Old 22-06-2004, 04:08 PM   #5
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Well I just tried it with the script I gave you, and with the exception of some lifespan anomoly, it works. I don't have time to break apart Maya's fire, but I would go down the path I sent you on and try adding the different PP attributes on the Maya fire into the script to see if you can get it to freeze.

Good luck
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