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Old 11-07-2004, 10:31 AM   #1
szalair
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Default "Shading color" in a fire-scene

Hi!

I'm a hungarian boy and i'm sorry if my english isn't the best!

Here's my problem :



I don't understand it! How can i make this! I get a fluid example (fire) look at the shading color and i see this! I started with a new scene and tried to make this! But after i choosed the two points a white one and a black one , the other colors (yellow,orange) didn't come . . . what ever i did! Please help if U can!

Thanks

SzalaiR
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Old 06-08-2004, 03:57 PM   #2
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If no one has helped you with this yet.

The white shown on the ramp is not white. It is super white... dun du dun daa..

That is, if you carefully examine the example that has that value, and use the HSV values that are set in it's color ramp, (I don't have maya in front of me, so I can't tell you what they are), then you will get the transition yellow orange and then to black values you are looking for.
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Old 10-08-2004, 02:23 PM   #3
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Default I've got it

Thanks! I've found it! It was very simple...
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Old 10-08-2004, 08:37 PM   #4
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Can you relate what the Super White settings are? Is this just available in newer versions of Maya, I can't seem to find it in the help files of Maya 4.5?
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Old 19-08-2004, 07:34 PM   #5
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I think he means by setting all the hsv colors to white.
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Old 31-08-2004, 12:10 PM   #6
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Hi!
I think he meant a value greater than 1!
For example when doing lightning you would be a little bit limited to just go between 0 and 1... don't trust the sliders, they only show the default range.
In this ramp there's only the value channel set to something higher than 1...
hope that helps!
-Klaus
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