I'm working on this
tut for 3DS Max ( in Maya of course
), and the author speaks of "creases" quite a few times as something to control the sharpness of the edges of a smoothed mesh (if I understood it right)...
Is there something like this in Maya, and if so, where? It's getting a real pain in the a** inserting edges all the time
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"