Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-08-2004 , 11:38 AM
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Aug/Sept - noob - vagyb

sorry to post again, but the title of the last one did not change, could a mod plz delete that thread ? user added image
anyways i just saw some ppl who entered the newbie challange and i saw their work before, and i have like 0.99% chance of winning haha


Last edited by vagyb; 02-08-2004 at 02:01 PM.
# 2 02-08-2004 , 11:59 AM
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i finally decided to make a Styracosaurus. Gotta sketch some pics now :S

edit:
we can make actual dinasaurs rite?


Last edited by vagyb; 02-08-2004 at 12:10 PM.
# 3 03-08-2004 , 12:47 AM
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found a nice picture to help me work wit .
i'm kinda nooby so i hope using this as guidline is okay (like in the dog tutorial)

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# 4 03-08-2004 , 07:58 AM
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user added image I also wanted to make this one but have to choos new now, I think.


Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 5 03-08-2004 , 02:09 PM
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i dont see y u carnt do same as somebody else not like you gona work together on it. i think there where 3 people doing a dragon in the mythical creature challege.

nice although i think it said a new dinosaur / modified or summat

we can make actual dinasaurs rite?

from rules and guidlines

The goal: Create a dinosaur! The catch? Create a NEW dinosaur! You can make it serious (Ultra Mega-saurus or whatever) or humerous (the Dog-a-saur! ).


# 6 03-08-2004 , 02:12 PM
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that dinosaur would look kool with wings it has a flying type feel to its face.

# 7 03-08-2004 , 04:28 PM
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hm.. i read a post someone asking mckenly (i dont know his name :S) if we can do a already existing dinasaur, and he said its ur choice.

# 8 03-08-2004 , 04:29 PM
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btw Reimo005 if u wanna make it too, its no problem for me lol. it would be actually more interesting for me to compare and see what u did better user added image

# 9 03-08-2004 , 04:32 PM
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damn i just read some of his posts and i think u mite be right. lol time to go to the sketchboard

# 10 03-08-2004 , 08:05 PM
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aight well seems like i dont have as much time on my hands as i thought i did, so far i worked on it about 45 minutes and here is wat i have so far. and remember this is like one of my first independant (not using tutorial) projects on maya so cut some slack haha, just joking.

(i decided to make a pre existing dino then change into a fantasy one)

will add more later after i get back home

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# 11 03-08-2004 , 08:54 PM
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lookin alrite for 45mins work altho you have the head in a difficult place i think it will make it hard to select points etc perhaps you should try cutting it up etc in photoshop and make the face stright as you can it will help you model it

# 12 04-08-2004 , 02:05 AM
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oh man just came home. its 10 pm. never thought i would come back so late, i guess its time to get to work.

# 13 04-08-2004 , 02:48 AM
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damn i'm having trouble wit the top part of head where the horns r coming out of :S. i made one side of it pretty good, but i can't make the other symetrical. i made it wit nurbs and was wondering if someone could help me out a bit, and was also wondering if i can cut it in half somehow and duplicate it :S

well here is screeny

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# 14 04-08-2004 , 11:46 AM
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you could duplicate it then in the channel box
set the scale X to -1
--
i know you can split a polygon i don know about nurbs


Thanks for wasting your time reading this line.
# 15 04-08-2004 , 03:43 PM
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um.. lol i dont know if this is allowed or not but i created a small macro from doing one side of the head, then i changed some things in the macro to run and do the other side. so now they r almost perfectly symetrical user added image

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