Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 10-08-2004, 08:13 PM   #1
conceptual's Avatar
Join Date: Mar 2004
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Default active and passive bodies

hi everyone, i'm looking for some help with regards to active and passive bodies. the sequence goes as such, i wanted a ball falling every 48 frames onto a ramp and for them to travel down the ramp to the end. the problem, asides from being a beginner, is that say i set the first ball to set off on frame 24, the next ball would leave at 72 but you can only have one set off point for the solver, so i made another solver and that worked, one leaves at frame 24 then the next at 72 but the one at 72 won't react with the passive body, falls straight through it and not even an error message. what's up with it?
conceptual is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.