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Old 28-09-2002, 06:59 PM   #1
toniobe
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Question how to save a shader to the shader library

hi all
how can i save a custom shader in the shader library to use it within different scenes ?
thanx
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Old 28-09-2002, 07:19 PM   #2
mtmckinley
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Select the material in question, and in the Hypershade menus, go to File > Export Selected Network. It'll save the shading network as its own Maya file. Whenever you want to use it again, in the Hypershade, go to File > Import and choose it in your directory.
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Old 30-09-2002, 11:07 AM   #3
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Default shader icons

then how do I get a icon for the shader, like in the shader library. Do I have to render each shader out and put it in "RenderSamples" or ?


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Old 30-09-2002, 06:17 PM   #4
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eh, I'm not sure about that... never really had the need or want to do that before...
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