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Old 01-09-2004, 09:27 PM   #1
kennez
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Default Animating Hair

I have a hair mesh that I imported into Maya using the Trinity for Maya plugin, and I want to animate it blowing in the wind.

I have heard that this can be accomplished using Soft Body dynamice, but I don't have a clue how to do it.

I am using Maya 5 Complete, so I don't have access to the Fur module or the new Hair module.

Are there any tutorials about that can help me with this? I know I could use PaintFX, but I would rather use the premodelled mesh if possible.

Are there any other ways I could possibly do this?
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Old 02-09-2004, 12:06 AM   #2
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The Hair geo. is it strips ? or are they supost to be the individual strands ?
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Old 02-09-2004, 06:12 PM   #3
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*Edited to correct a major mistake *

Actually, looking at it again, it seems that modelled in strips of geometry, with one strip representing a group of strands.

The geometry is the Sassy Hair 2 from DAZ3D, imported into Maya using the Trinity for Maya plugin.

Looking at the mesh, it would take AGES to seperate the strands.

What would be the easiest way to animate this?
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Last edited by kennez : 02-09-2004 at 06:44 PM.
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Old 20-09-2004, 12:18 AM   #4
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http://www.gmask.com/tutorials/hairtut/hairtut.shtml

Scroll down, and you should see what you want. B.T.W. you should read the whole thing. It tells you about parenting the hair as well.
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