SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / UV Mapping and Photoshop
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 04-10-2004, 09:21 AM   #1
cjdance
Subscriber
 
cjdance's Avatar
 
Join Date: Aug 2004
Location: Canterbury, UK
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Unhappy UV Mapping and Photoshop

I am new to texturing and would appreciate any advice on how to create a UV map of my object that I can then import into Photoshop to create the texture.

I have watched the texture basics video that show how to apply a texture to a UV map, but it doesnt show exactly HOW TO MAKE the UV map and also how to apply it to your 3D object after your Photoshop work.

Its probably something really simple but I just cant figure it out!
cjdance is offline   Reply With Quote
Old 04-10-2004, 09:57 PM   #2
Waki
Subscriber
 
Waki's Avatar
 
Join Date: Feb 2004
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I was about to make a post to this exact effect! I was following the tutorial, when I realized I had misssed the step of applying them. Also, did I just miss how to create UV's or is that different vid?
Waki is offline   Reply With Quote
Old 04-10-2004, 10:39 PM   #3
dark-link
Registered User
 
Join Date: Jul 2003
Location: Surrey BC
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
Default

do you mean how set up a map? what i usually do is select a number of faces and project them depending on what axis they're facing towards and then i just space them out so they don't stretch. afterwards i try to eliminate some seams by sewing some edges together. ( you have to plan out where u want the UVs to go and build sort of a technique that suits you). i hope that helps a little. if you're having trouble with it you can just hit me up on msn and i can try to help. the_core33@Hotmail.com

Last edited by dark-link : 04-10-2004 at 10:41 PM.
dark-link is offline   Reply With Quote
Old 05-10-2004, 01:40 PM   #4
cjdance
Subscriber
 
cjdance's Avatar
 
Join Date: Aug 2004
Location: Canterbury, UK
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Default

How do you project them??? It didnt seem that difficult in the texture basic video where it just seemed to automatically make a UV map of the door he had made.
I want to know how to do that! Unless that was just something he had done earlier and had actually taken ages!
cjdance is offline   Reply With Quote
Old 05-10-2004, 06:47 PM   #5
dark-link
Registered User
 
Join Date: Jul 2003
Location: Surrey BC
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
Default

well i usually use a planar map... go to edit polygons> texture> planar mapping with the option box and project it in the direction the faces are pointing towards. that's just what i do though and it seems to work fine. other ppl might use different techniques.
dark-link is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.