SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Animation / Animation / mirroring polygon blend shapes
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 03-10-2002, 09:52 PM   #1
patrickm
Registered User
 
patrickm's Avatar
 
Join Date: Sep 2002
Location: Vancouver, BC, Canada
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Default mirroring polygon blend shapes

I am setting up my character for facial animation and I am having trouble solving what I think ought to be a simple problem. The head is modelled with polygons and I want to be able to create some mirrors of the blend shapes I am making. IE when I make a left blink shape I want to mirro it and use it for the right eye as well. Same for the eyebrows etc. What I am doing now seems to result in the face flipping when I use the shape. How do I make this work?

Cheers,

Pat
patrickm is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.