I need a Texture overview
When I first started studying Maya texturing, it all made sense, but lately as I study more and more methods of texturing, it is getting too complicated. I wish I had some overview to straighten it all out. Between all the methods of texturing NURBs and then Polys, I am getting lost.
My first impression is, that it might be easier to just model and texture polys since they seem to be the easiest to model and texture.
When I start a project, I am not sure what to use.
Is there any web page that will give me an overview of the subject?